2007年6月24日 星期日
組曲「ニコニコ動畫」
http://www.nicovideo.jp/watch/sm500873
神。
對常看nico的人來說只有神字可言,收錄各種nico流行曲,但最棒的是mix的超好,尤其是組曲最重要的銜接。平常有在看的一定要聽聽看!
曲目如下:
# 曲名 出處 通稱 彈幕
1 エージェント夜を往く Id@l master とかちつくちて
2 ハレ晴レユカイ 涼宮ハルヒ ハレハレ
3 患部に止まって(ry 東方月燈籠 昆布
4 Help me, ERINNNNNN!! 東方ストライク えーりん えーりん!えーりん!
5 nowhere MADLAX ヤンマーニ
6 クリティスの牙 遊戲王 俺のターン!、HA☆NA☆SE
7 GONG スパロボ
8 森のキノコにご用心 マリオRPG VIP先生
9 Butter-fly デジモン
10 真っ赤な誓い 武裝鍊金 真っ赤な誓い!!!
11 エアーマンが倒せない ロックマン2
12 勇氣vs意地 テニミュ
13 アンインストール ぼくらの アニソーン
14 鳥の詩 AIR 國歌
15 you ひぐらし
16 魔理沙は大變(ry 東方乙女囃子 鈍痛 鈍痛鈍痛鈍痛鈍痛鈍痛鈍痛
17 おくせんまん ロックマン2 おっくせんまん!おっくせんまん!
18 God Knows... 涼宮ハルヒ
19 もってけ!セーラー服 らき☆すた
20 ふぃぎゅ@メイト謝肉祭ふぃぎゅ@メイト謝肉祭 @@@@@@@@@@@@@
21 創聖のアクエリオン 創聖のアクエリオン あいしてるううううううううう
22 ふたりのもじぴったん もじぴったん
23 つるぺったん 東方萃奏樂
24 SuperMarioWorld地上 マリオ 孔明マリオ
25 true my heart Nursey Rhyme きしめん きしめえええええええええええ
26 みずいろ みずいろ
27 RODEO MACHINE 少し楽しくなる動画
28 ドラゴンクエストのテーマ
29 ファイナルファンタジー
30 ガチャガチャきゅ~と・ふぃぎゅ@メイト
31 レッツゴー!陰陽師 豪血寺一族
32 削除濟
神。
對常看nico的人來說只有神字可言,收錄各種nico流行曲,但最棒的是mix的超好,尤其是組曲最重要的銜接。平常有在看的一定要聽聽看!
曲目如下:
# 曲名 出處 通稱 彈幕
1 エージェント夜を往く Id@l master とかちつくちて
2 ハレ晴レユカイ 涼宮ハルヒ ハレハレ
3 患部に止まって(ry 東方月燈籠 昆布
4 Help me, ERINNNNNN!! 東方ストライク えーりん えーりん!えーりん!
5 nowhere MADLAX ヤンマーニ
6 クリティスの牙 遊戲王 俺のターン!、HA☆NA☆SE
7 GONG スパロボ
8 森のキノコにご用心 マリオRPG VIP先生
9 Butter-fly デジモン
10 真っ赤な誓い 武裝鍊金 真っ赤な誓い!!!
11 エアーマンが倒せない ロックマン2
12 勇氣vs意地 テニミュ
13 アンインストール ぼくらの アニソーン
14 鳥の詩 AIR 國歌
15 you ひぐらし
16 魔理沙は大變(ry 東方乙女囃子 鈍痛 鈍痛鈍痛鈍痛鈍痛鈍痛鈍痛
17 おくせんまん ロックマン2 おっくせんまん!おっくせんまん!
18 God Knows... 涼宮ハルヒ
19 もってけ!セーラー服 らき☆すた
20 ふぃぎゅ@メイト謝肉祭ふぃぎゅ@メイト謝肉祭 @@@@@@@@@@@@@
21 創聖のアクエリオン 創聖のアクエリオン あいしてるううううううううう
22 ふたりのもじぴったん もじぴったん
23 つるぺったん 東方萃奏樂
24 SuperMarioWorld地上 マリオ 孔明マリオ
25 true my heart Nursey Rhyme きしめん きしめえええええええええええ
26 みずいろ みずいろ
27 RODEO MACHINE 少し楽しくなる動画
28 ドラゴンクエストのテーマ
29 ファイナルファンタジー
30 ガチャガチャきゅ~と・ふぃぎゅ@メイト
31 レッツゴー!陰陽師 豪血寺一族
32 削除濟
Labels:
Anime/Comic/Game/Novel,
Niconico
2007年6月23日 星期六
Pirates claim 1B Phelps off waivers from Yankees
Bye-bye Phelps. And holy shit, Cairo is HOT!!!!!!!!!!!!!!!!!!
Igawa pitched well at first four innings, but the control suddenly disappeared at five. Maybe nobody knows why.
I still think he will be a good 5th and LRP this year.
Igawa pitched well at first four innings, but the control suddenly disappeared at five. Maybe nobody knows why.
I still think he will be a good 5th and LRP this year.
Labels:
Baseball
2007年6月21日 星期四
RSLG advisements
This is originally a flamefight article, but OK, I think part of it is valuable to post here.
OH yeah, finally st0120 never replied this, so he is totally a stupid-dumb-nut.
1. Fire Emblem: Sword of Raging Fire (2003, Nintendo, GBA)
OK, let's begin with games on a handheld.
Sword of Raging Fire is the prequel to Sword of Seals. Because it's a prequel, many characters are informed as someone's father or some fallen king. Three heros/heroine are introduced, each has unique scenario, but eventually they come together for the climax of the story.
Because it's Fire Emblem serious, there's no problem with the SLG part.
Balance is set well, player can use all units he wants to use, and needs to think hard in battle.
Art is also good. Although GBA has low resolution, artists still can draw pretty character pictures and active pixelarts.
And the story is a tranditional princess' revenge, but has a average tempo and conversion.
I'll advise this game to any player wants to play a "legit" RSLG.
2. Fire Emblem: Goddess of the Dawn (2007, Nintendo, Wii)
And this is a huge step for Fire Emblem. It escapes from legitimacy, uses many modern factors, and merges them very well.
The best thing of this game is its story. The theme is not new, but is written very, very well.
It uses different viewpoint to an event (Mikaya, Elincia, Ike), and first two of them are hostile until the final chapter!
The collision between Mikaya and Ike enkindled more than 100,000 players.
And the RSLG part is still good, but also has some change. Strong units are not used because of their low growing rate and high initial level, but is Goddess of the Dawn, you MUST use them in the hard difficulty! Normal difficulty is suitable for light users, and has hard/maniac for core users.
Characters are very attractive. Arts are delicate and gracious, everyone has their own individuality, and some side stories/conversations.
3D animation is slightly over average, but the motions are still not very various.
I'll advise this game to any player wants to play a RSLG.
3. Mamatoto (2002, Alicesoft, PC)
The best RSLG H-game I've ever played. It has music of the top level, attractive characters, melancholy but hopeful story, high quality arts, but I'll point out it also has a very good SLG part.
The system is unique. Many battles are defensive. The player's mission is to defend the heart of Mamatoto, using characters and "production" units.
Yeah, usually in a RSLG game, the player will control only the characters.
But in this game, the player can "create" comsuming units, and they are also the backbone of army. More than that, Alicesoft also make the comsuming units very attractive! It has an average difficulty, not very hard for H-game players, but not a no-brainer.
I'll advise this game to players like to see moe characters fighting under their control. (and 18+ age, of course)
4. Summon Night 3 (2003, Flight-Plan, PS2)
This game has a great AVG part. Maybe more than half of playing time is talking with characters.
Setting, art, voice, story, conversion, each is at top level of moe AVG.
It's SLG part is not very impressive, but still good. It has some originality, so-so balance, not very good pixelart and animation, and also is not a no-brainer if you want to get some brave clear.
Because it's AVG heavy, free map training becomes an advantage. Players want to process story quickly can do what they want.
I'll advise this game to players want to play an AVG-heavy RSLG.
5. Luminous Arc (2007, Marvelous Entertainment Inc, NDS)
I'll advise this game to players never played a RSLG.
Because they will feel almost every modern RSLG is better than the first
they played after playing this one!
OH yeah, finally st0120 never replied this, so he is totally a stupid-dumb-nut.
1. Fire Emblem: Sword of Raging Fire (2003, Nintendo, GBA)
OK, let's begin with games on a handheld.
Sword of Raging Fire is the prequel to Sword of Seals. Because it's a prequel, many characters are informed as someone's father or some fallen king. Three heros/heroine are introduced, each has unique scenario, but eventually they come together for the climax of the story.
Because it's Fire Emblem serious, there's no problem with the SLG part.
Balance is set well, player can use all units he wants to use, and needs to think hard in battle.
Art is also good. Although GBA has low resolution, artists still can draw pretty character pictures and active pixelarts.
And the story is a tranditional princess' revenge, but has a average tempo and conversion.
I'll advise this game to any player wants to play a "legit" RSLG.
2. Fire Emblem: Goddess of the Dawn (2007, Nintendo, Wii)
And this is a huge step for Fire Emblem. It escapes from legitimacy, uses many modern factors, and merges them very well.
The best thing of this game is its story. The theme is not new, but is written very, very well.
It uses different viewpoint to an event (Mikaya, Elincia, Ike), and first two of them are hostile until the final chapter!
The collision between Mikaya and Ike enkindled more than 100,000 players.
And the RSLG part is still good, but also has some change. Strong units are not used because of their low growing rate and high initial level, but is Goddess of the Dawn, you MUST use them in the hard difficulty! Normal difficulty is suitable for light users, and has hard/maniac for core users.
Characters are very attractive. Arts are delicate and gracious, everyone has their own individuality, and some side stories/conversations.
3D animation is slightly over average, but the motions are still not very various.
I'll advise this game to any player wants to play a RSLG.
3. Mamatoto (2002, Alicesoft, PC)
The best RSLG H-game I've ever played. It has music of the top level, attractive characters, melancholy but hopeful story, high quality arts, but I'll point out it also has a very good SLG part.
The system is unique. Many battles are defensive. The player's mission is to defend the heart of Mamatoto, using characters and "production" units.
Yeah, usually in a RSLG game, the player will control only the characters.
But in this game, the player can "create" comsuming units, and they are also the backbone of army. More than that, Alicesoft also make the comsuming units very attractive! It has an average difficulty, not very hard for H-game players, but not a no-brainer.
I'll advise this game to players like to see moe characters fighting under their control. (and 18+ age, of course)
4. Summon Night 3 (2003, Flight-Plan, PS2)
This game has a great AVG part. Maybe more than half of playing time is talking with characters.
Setting, art, voice, story, conversion, each is at top level of moe AVG.
It's SLG part is not very impressive, but still good. It has some originality, so-so balance, not very good pixelart and animation, and also is not a no-brainer if you want to get some brave clear.
Because it's AVG heavy, free map training becomes an advantage. Players want to process story quickly can do what they want.
I'll advise this game to players want to play an AVG-heavy RSLG.
5. Luminous Arc (2007, Marvelous Entertainment Inc, NDS)
I'll advise this game to players never played a RSLG.
Because they will feel almost every modern RSLG is better than the first
they played after playing this one!
Labels:
Anime/Comic/Game/Novel
ㄌㄇ真的沒有黑名單嗎!?
goetz @ ptt (Baseball, NY-Yankees)
msbe @ BH (Chat)
emukim @ BH (Chat)
mskmk2 @ BH (Chat, Talk)
kauw @ ptt (Baseball, NY-Yankees, CMWang)
saisai60 @ ptt (NY-Yankees)
st0120 @ BH (NDS)
ainigi @ ptt (Bears)
隨時更新 ( ′-`)y-~
msbe @ BH (Chat)
emukim @ BH (Chat)
mskmk2 @ BH (Chat, Talk)
kauw @ ptt (Baseball, NY-Yankees, CMWang)
saisai60 @ ptt (NY-Yankees)
st0120 @ BH (NDS)
ainigi @ ptt (Bears)
隨時更新 ( ′-`)y-~
Labels:
Flamefight
2007年6月20日 星期三
Phelps DFA, SA Kuo starts his MiLB life
Call up Andy Phillips. Well Cashman will trade for another first base I think, so it's not so important. I'm surprised with that so-fast DFA though. Yes he plays first base terribly, but at least against left-handed pitchers he has some power. Anyway, we can only pray Phillips and Cairo now.
Sheng-An Kuo made his MiLB debut for SS league Tri-City, which is 18th MiLB debut for Taiwanese players (13 of them are pitchers).
5IP 6H 4R 3ER 3BB 2SO 2HBP, Win
Something valuable to note is that most of his outs and singles are ground balls. Another Chien-Ming Wang? Haha.
Oh, he must improve his control before he becomes another Wang.
Sheng-An Kuo made his MiLB debut for SS league Tri-City, which is 18th MiLB debut for Taiwanese players (13 of them are pitchers).
5IP 6H 4R 3ER 3BB 2SO 2HBP, Win
Something valuable to note is that most of his outs and singles are ground balls. Another Chien-Ming Wang? Haha.
Oh, he must improve his control before he becomes another Wang.
Labels:
Baseball
2007年6月18日 星期一
Holy ****, Wang strikes out 10
And a strike out the side inning LOL
The 10th K to Reyes is a comedy. Looking a low-in sinker, OK. Swinging at a changeup and fall. Man this is not Powerpro. Then chase a down-sinking ball. Hey you got K, DP, and CS this game, are you really Reyes?
BTW Clemens maybe need to "TALK TALK" with these kids.
The 10th K to Reyes is a comedy. Looking a low-in sinker, OK. Swinging at a changeup and fall. Man this is not Powerpro. Then chase a down-sinking ball. Hey you got K, DP, and CS this game, are you really Reyes?
BTW Clemens maybe need to "TALK TALK" with these kids.
Labels:
Baseball
2007年6月14日 星期四
這才是真正的click game
http://www.clickclickclick.com/
神經病!這群人都是神經病!
然後台灣急起直追中,有人放話要拼第三 orz orz orz
神經病!這群人都是神經病!
然後台灣急起直追中,有人放話要拼第三 orz orz orz
Labels:
Anime/Comic/Game/Novel
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